Spring engine news to be posted only on the official engine page.
It is easier for me to block all news posts coming into this page than to try and regulate what is posted to the spring engine news page. For all future news please go to either the game profiles or...
View ArticleSpring: 1944 V2.0 Operation Overlord Released!
Official Announcement of the big 2.0 release.
View ArticleZero-k v1.4.3.3 - Dynamic light and rush balance
Weapon fire now cast light. Better shader code and more shiny things will follow. The code was ported from BAR [another Spring RTS game in development]. Nerf to warrior and transport rush.
View ArticleMagnetonics 1.2
Released on April 7th 2016. Features two new units and a factory to construct those units.
View ArticleZero-K latest updates, new lobby, updated balance, improved model
Summary of latest updates and free steam keys in tournament.
View ArticleWorking on super weapons
The next release for the cursed will contain super weapons for both factions: the imperial nuke launcher and the cursed hellstorm.
View ArticleZero-K latest updates, new UI layout, revamped sea balance
Summary of latest updates, respond to feedback from GDS, sea rebalance.
View ArticleNew game mode, super weapons and much more
The latest updates did add tons on improvements to the game. Among many other improvements for The Cursed, the game was polished, super weapons were added and even a new game mode was implemented...
View ArticleZero-K latest updates, AI rework
Thanks to recent work and feedback we now have tentative AI difficulty levels. Aside from AI, we have been working on smarter and newbie friendly defaults for unit AI and, as always, miscellaneous bug...
View ArticleZero-K is released on itch.io, Update to single player campaign
The Zero-K development team has just released Zero-K on itch, and we are not releasing lightly. We now consider Zero-K to have enough polish and singleplayer content to release to a wider audience.
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