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Spring engine news to be posted only on the official engine page.

It is easier for me to block all news posts coming into this page than to try and regulate what is posted to the spring engine news page. For all future news please go to either the game profiles or...

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Spring: 1944 V2.0 Operation Overlord Released!

Official Announcement of the big 2.0 release.

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Zero-k v1.4.3.3 - Dynamic light and rush balance

Weapon fire now cast light. Better shader code and more shiny things will follow. The code was ported from BAR [another Spring RTS game in development]. Nerf to warrior and transport rush.

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Magnetonics 1.2

Released on April 7th 2016. Features two new units and a factory to construct those units.

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Zero-K latest updates, new lobby, updated balance, improved model

Summary of latest updates and free steam keys in tournament.

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Working on super weapons

The next release for the cursed will contain super weapons for both factions: the imperial nuke launcher and the cursed hellstorm.

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Zero-K latest updates, new UI layout, revamped sea balance

Summary of latest updates, respond to feedback from GDS, sea rebalance.

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New game mode, super weapons and much more

The latest updates did add tons on improvements to the game. Among many other improvements for The Cursed, the game was polished, super weapons were added and even a new game mode was implemented...

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Zero-K latest updates, AI rework

Thanks to recent work and feedback we now have tentative AI difficulty levels. Aside from AI, we have been working on smarter and newbie friendly defaults for unit AI and, as always, miscellaneous bug...

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Zero-K is released on itch.io, Update to single player campaign

The Zero-K development team has just released Zero-K on itch, and we are not releasing lightly. We now consider Zero-K to have enough polish and singleplayer content to release to a wider audience.

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